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Tuesday 7 February 2012

Had a bit of a break over the weekend.
Rendered all the ambient occlusion and started on the artwork for the main texture.
Since I last posted that about another 16 hours.
Hopefully i'll get all the artwork finished this week.
Once the model is completely textured, I'll break it up into all the parts I need to start exporting as .gmt's for importing into rFactor2 game engine.

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